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AI Insights · Timothy · April 2024

Top 5 Sandbox-like Games on Android in Slovenia: Q1 2024

Discover the performance trends of the top 5 sandbox-like games on the Android platform in Slovenia for the first quarter of 2024. Data provided by Sensor Tower.

Top 5 Sandbox-like Games on Android in Slovenia: Q1 2024

In the first quarter of 2024, the top 5 sandbox-like games on the Android platform in Slovenia showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared:

Roblox from Roblox Corporation experienced fluctuating weekly revenues, starting at around $5.4K in early January and peaking at $6.3K in the week of January 8. The lowest revenue was approximately $2.4K towards mid-March, before recovering to $3.5K by the end of the quarter. Weekly downloads saw a peak of 1.3K in early February, with a gradual decline to around 722 by the end of March. Active users remained relatively stable, starting at 78K in early January and ending at 72K in late March, with minor fluctuations throughout the quarter.

Minecraft by Mojang had modest weekly revenues, starting at $273 in early January and maintaining a range between $152 to $248 throughout the quarter. Downloads were minimal, with a notable drop to zero from mid-February onwards. Active users showed a slight decline from 39 in early January to 35 by the end of March.

IMVU: Social Chat & Avatar app from IMVU, Inc. saw a steady increase in weekly revenue, reaching $113 in mid-March before slightly dropping to $105 by the end of the month. Downloads were low, peaking at 23 in early January and decreasing to just 3 by the end of March. Active users fluctuated, starting at 143 in early January and ending at 119 in late March.

ZEPETO: Avatar, Connect & Live by Naver Z Corporation had consistent weekly revenues, ranging between $48 to $70 throughout the quarter. Downloads peaked at 141 in late February, with a slight decline to 116 by the end of March. Active users saw a consistent trend, starting at 948 in early January and ending at 991 in late March, with minor variations.

Growtopia from Ubisoft Entertainment showed varied weekly revenues, peaking at $69 in mid-March. Downloads were inconsistent, with a peak of 13 in late January and a drop to zero in several weeks. Active users showed some fluctuations, with a peak of 32 in mid-March before dropping to 27 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024